Game Design Projects

Solitude Logo

Project: Solitude - First Person Shooter


Description: Solitude was to be a First person survival horror game where a biofeedback device used to affect gameplay. In the game the player’s physiological state would effect the player’s vision in game. Check out the Design Document for a more full description.


Software: Unity 3D, Maya, Photoshop, Headus UV Layout, Crazybump

Unity Logo Autodesk Maya Adobe Photoshop Headus UVLayout Crazy Bump


Games Screenshots

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Level Mesh Screenshots

Camera 1  Camera 2  Camera 3  Camera 4  Camera 5

Camera 1  Camera 2  Camera 3 

Level Layout concepts

Camera 1  Camera 2  Camera 3  Camera 4  Camera 5 

User Interface concepts

Camera 1  Camera 2  Camera 3  Camera 4  Camera 5

City'scape Logo

Project: City'scape Prototype- Third Person Action-Adventure


Description: City'scape is a third person action-adventure where a player is tasked with sling shotting from rooftop to rooftop while avoiding monster and escaping the pursuit of a large monster which destroys every building in its path limiting the players options for escape.


Software: Torque Game Engine, Maya, Photoshop

Torque Logo Autodesk Maya Adobe Photoshop


YouTube


DIGM Brawl logo

Project: DIGM Brawl- 2D Fighting Game


Description: DIGM Brawl is a 2D Flash based fighting game developed using Actionscript 3. Students were tasked with individualy designing and developing a game using Adobe Flash and written in Actionscript 3 over a 10 week period. It had to incorporate custom graphics and sounds. Also it had to track game time as well as the player's score. It also had to be playable for both Mac and PC.


Software: Photoshop, Flash, and Actionscript 3

Adobe Photoshop Adobe Flash logo Actionscript 3


Click Image to play

DIGM Brawl

Web Design Projects

ODS Screenshot

Project: Drexel University Office of Disability Services Website


Description: Worked together with the Drexel University Office of Disability staff to rebuild their website from the ground up including content and media. This was done using HTML and CSS. Steps were also taken to insure that all content was accessible and user friendly.


Software: Adobe Dreamweaver, Photoshop, Livecycle Designer, Microsoft Word

Adobe Flash logo Adobe Photoshop Actionscript 3 Microsoft Word

3D Modeling

Project: 3D Modeling Final Project - The Hitman's Hideout


Description: In this project students were with modeling a room with a minimum of six fully textured objects. The room needed to correspond to a specific theme. The room also needed to be fully textured and lit.


Software: Photoshop, Flash, and Actionscript 3

Autodesk Maya Adobe Photoshop Mental Ray Shader


Final Renders

Camera 1 Camera 2 Camera 3 Camera 4 Camera 5 Closeup1 Closeup2 Closeup 3 Closeup 4 Closeup 5 Closeup 6